Crediting Featureful SDK in your mod #
If you use Half-Life Featureful SDK as a base for your mod or if you borrow some features from this codebase, it’s just a matter of good manners to leave the proper credits. There’re several ways you can do so (choose whichever you like):
- Include the mention of the Half-Life Featureful SDK in the ending credits or readme file of your mod.
- Include the link to this github repository in the readme file of your mod.
- Personally thank the author either in readme or in the ending credits.
Credits to other authors #
In its turn some parts of Half-Life Featureful SDK are also based on other people’s work (besides Valve obviously). You may want to credit them too.
- FWGS Team (especially nekonomicon who maintains the hlsdk-portable repository and gathered a lot of fixes of Half-Life SDK in one place).
- Various authors who proposed Half-Life SDK fixes (the list is incomplete): LevShisterov, malortie, SamVanheer.
- Laurie Cheers - the original author of Spirit of Half-Life. Half-Life Featureful SDK uses a lot of code from SoHL 1.2 in order to implement SoHL entities.
- Opposing Force entities reimplementations are based on:
- The result of the decompilation of the original Opposing Force code.
- Works done by SamVanheer (also known as SoloKiller in the community). Especially the reimplementation of ropes.
- ParticleMan re-implementation is based on code by SamVanheer.
- Rain and snow implementations are based on code by SamVanheer from now discontinued HLEnhanced project.
- The RoboCop implementation is reverse-engineered from Poke646 by malortie and nekonomicon.
- The Flybee impmenetation is taken from Half-Life: Invasion code.
- Fullbright textures support on models is based on halflife_fullbright by BlueNightHawk.
- Some changes were taken from SevenKewp project made by wootguy.
- Some features were taken from OpenAG project made by YaLTeR.
If you decide to use the hwgrunt or babygarg models and sounds in your mod then don’t forget to credit the Sven Co-op team and ask them for permission to use the resources.