weapon_rpg #
Changes #
- Hides laser spot when player is using tank.
Skill variables #
See rpg_rocket
Weapon templates #
{
"weapon_rpg": {
"idle": [
{
"anim": 0,
"chance": 0.75,
"duration": 6.0
},
{
"anim": 1,
"chance": 0.25,
"duration": 6.1
}
],
"idle_empty": [
{
"anim": 8,
"chance": 0.75,
"duration": 6.0
},
{
"anim": 9,
"chance": 0.25,
"duration": 6.1
}
],
"alt_idle": null,
"alt_idle_empty": null,
"switch_mode_common": {
"toggle_laser_spot": false
},
"laser_spot": {
"start_on": false
},
"secondary_attack": "disabled"
}
}