weapon_357

weapon_357 #

TWHL

Skill variables #

  • sk_plr_357_bullet - bullet damage.

Weapon templates #

This makes Python use a different submodel and allows scope ability like in Half-Life multiplayer.

{
    "weapon_357": "python_zoom"
}

This makes python reload duration on par with animation length, so player can’t fire it sooner than the reload animation is finished.

{
    "weapon_357": {
        "reload": {
            "duration": 3.08
        }
    }
}