trigger_skill_test

trigger_skill_test #

Compares the current game difficulty to the specified one and fires a target accordingly to the result.

Parameters #

  • Comparison to pass - the comparison type
    • Equal
    • Greater or equal
    • Greater
    • Less or equal
    • Less
    • Not equal
  • Compare skill to - the value the current difficulty is getting compared to.
    • Easy
    • Medium
    • Hard
  • Fire on comparison pass - fire when comparison is evaluated to true.
  • Fire on comparison fail - fire when comparison is evaluated to false.
  • Fire on Easy - fire when the current game difficulty is Easy.
  • Fire on Medium - fire when the current game difficulty is Medium.
  • Fire on Hard - fire when the current game difficulty is Hard.