trigger_multiple

trigger_multiple #

TWHL

New parameters #

  • Triggered only by entity - filter touchers by targetname or classname.
  • Sound to play - play sound on touch. This actually existed in base Half-Life, but due to the wrong implementation it didn’t work until the save-load. It also usually wasn’t mentioned in fgd.

New spawnflags #

  • Everything else - accept anything else besides players, monsters and pushables as activator on touching.