trigger_killmonster #
Kills monster (or multiple monsters) making them play random death animation (or gibbing depending on the option).
Parameters #
Monster's Name
- kill all monsters with such targetname, given they also are of specific class and squad (if set).Monster's Classname
- kill all monsters with such classname, given they also are of specific name and squad (if set).Monster's Squad name
- kill all monsters with such squad name, given they also are of specific name and class (if set).
Spawnflags #
Remove On fire
- remove this entity after it has been fired.Always gib
- force gibbing.