trigger_compare #
Compares two LR operands and fires appropriate targets or reports the result as a master state.
Parameters #
Base Value [LR]- the left operandCompare Value [LR]- the right operand.Comparison to pass- the comparison type (equal, greater, less, etc.)Fire On Comparison PassFire On Comparison FailFire On Equal ToFire On Not Equal ToFire On Less ThanFire On Greater ThanFire On Calc Fail- fire if comparison is not possible (e.g. one of the operands is missing or invalid). Use it as a fallback when it makes sense.
Master capability #
The reported state depends on the result of chosen comparison. Checking the state doesn’t fire the targets.