spore

spore #

A spore grenade used by ammo_spore, monster_shocktrooper and weapon_sporelauncher. The rocket variant is used by weapon_sporelauncher.

Skill variables #

  • sk_plr_spore - explosion damage.
  • sk_plr_spore_direct - direct hit damage. If not defined, sk_plr_spore is used.

Spore deals two times - first when (and if) it hits something that can take damage, and the explosion damage right after that.

Soundscripts #

  • Spore.Bounce - when bouncing from walls.
  • Spore.Impact - explosion sound.

Visuals #

  • Spore.Model - spore itself.
  • Spore.Sprite - attached sprite.
  • Spore.Blow - sprite played on impact.
  • Spore.BlowAlt - alternative sprite played on impact.
  • Spore.Spray - spray played on impact.
  • Spore.Trail - trailing spray during the flight.
  • Spore.Light - dynamic light created on impact.