rpg_rocket

rpg_rocket #

The rocket entity fired by weapon_rpg or by func_tankrocket.

Skill variables #

  • sk_plr_rpg - rocket explosion damage.

Projectile properties #

Initial speed: 250. Accelerate to 2000 as it travels

Effect flags: rocketflare

Radius damage #

  • Damage: sk_plr_rpg
  • Type: blast
  • Radius: depends on damage

Soundscripts #

  • RPG.RocketIgnite - rocket travel sound. Must be looped.

Visuals #

  • RPG.Trail - trailing beam.