rpg_rocket #
The rocket entity fired by weapon_rpg or by func_tankrocket
.
Skill variables #
- sk_plr_rpg - rocket explosion damage.
Soundscripts #
- RPG.RocketIgnite - rocket travel sound. Must be looped.
Visuals #
- RPG.Trail - trailing beam.
The rocket entity fired by weapon_rpg or by func_tankrocket
.