player_template #
Apply a player template to the player who activated this entity. This won’t do anything if the provided template is already set on the player. If the player template defines a custom viewmodel for the player’s current weapon, the weapon will be re-deployed.
If the player template disables HEV suit sentences, the sentence queue is getting cleared up, but if where was already a sentence playing during the template switch, it won’t stop.
Parameters #
Template name
- the player template name to apply. Leave it empty or setdefault
value to reset the player’s template to default.
Master capability #
If player belongs to the specified template, the master state is On. Otherwise it’s Off.