op4mortar
#
The stationary mortar weapon from Opposing Force. Can act aggressive to the player or can be controlled by a player via func_op4mortarcontroller.
Parameters #
Fire Rate
- the delay between firing, in seconds.
Skill variables #
- sk_plr_rpg - this is multiplied by 2 to get the mortar shell explosion damage.
Soundscripts #
- Op4Mortar.Rotate - rotation sound (both vertical and horizontal).
- Op4Mortar.Launch - when mortar projectile is launched.
- Op4Mortar.Fly - the projectile flight sound.