nail

nail #

Skill variables #

  • sk_nail - nail damage. Default value is 8.
  • sk_plr_nail - nail damage dealt by player’s nailgun. Default value is 8.

Projectile properties #

Speed: 1000

Direct damage #

  • Damage: sk_nail or sk_plr_nail (if fired by player)
  • Type: generic
  • Gib: never

Soundscripts #

  • Nail.HitBody - plays with 50% chance when hitting something that can take damage.
  • Nail.HitWall - plays with 50% chance when hitting something that can’t take damage.

Visuals #

  • Nail.Model - nail itsef.