nail #
Skill variables #
- sk_nail - nail damage. Default value is 8.
- sk_plr_nail - nail damage dealt by player’s nailgun. Default value is 8.
Soundscripts #
- Nail.HitBody - plays with 50% chance when hitting something that can take damage.
- Nail.HitWall - plays with 50% chance when hitting something that can’t take damage.
Visuals #
- Nail.Model - nail itsef.