mortar_shell

mortar_shell #

A projectile fired by op4mortar

Changes #

  • Mortar shells in Opposing Force don’t produce AI danger sounds, so monsters don’t react to them. Featureful SDK adds the danger sounds during the mortar shell flight.

Skill variables #

  • sk_op4mortar - the mortar shell explosion damage. If not set, the value of sk_plr_rpg multiplied by 2 is used.

Projectile properties #

Speed: 600

Radius damage #

  • Damage: sk_op4mortar
  • Type: blast
  • Radius: depends on damage

Soundscripts #

  • Op4Mortar.Fly - the projectile flight sound.

Visuals #

  • Op4Mortar.Trail - the mortar projectile trail sprite.