mortar_shell #
A projectile fired by op4mortar
Changes #
- Mortar shells in Opposing Force don’t produce AI danger sounds, so monsters don’t react to them. Featureful SDK adds the danger sounds during the mortar shell flight.
Skill variables #
- sk_op4mortar - the mortar shell explosion damage. If not set, the value of sk_plr_rpg multiplied by 2 is used.
Projectile properties #
Speed: 600
Radius damage #
- Damage: sk_op4mortar
- Type: blast
- Radius: depends on damage
Soundscripts #
- Op4Mortar.Fly - the projectile flight sound.
Visuals #
- Op4Mortar.Trail - the mortar projectile trail sprite.