monster_zombie

monster_zombie #

TWHL

Skill variables #

  • sk_zombie_health - monster’s health.
  • sk_zombie_dmg_one_slash - one arm damage.
  • sk_zombie_dmg_both_slash - two arms damage.

Default classification #

Alien Monster

Soundscripts #

  • Zombie.Idle - idle sounds.
  • Zombie.Alert - alert sounds.
  • Zombie.Pain - pain sounds.
  • Zombie.Die - death sounds.
  • Zombie.Attack - plays occasionally on the slash attack.
  • Zombie.AttackHit - melee attack hit. Derived from NPC.AttackHit
  • Zombie.AttackMiss - melee attack miss. Derived from NPC.AttackMiss

Attacks #

  • Melee Attack 1 - melee.

Animation events #

  • 1 - trace hull attack with right arm. Deals sk_zombie_dmg_one_slash damage. Plays Zombie.AttackHit or Zombie.AttackMiss. Plays Zombie.Attack with 50% chance.
  • 2 - trace hull attack with left arm. Deals sk_zombie_dmg_one_slash damage. Plays Zombie.AttackHit or Zombie.AttackMiss. Plays Zombie.Attack with 50% chance.
  • 3 - trace hull attack with both arms. Deals sk_zombie_dmg_both_slash damage. Plays Zombie.AttackHit or Zombie.AttackMiss. Plays Zombie.Attack with 50% chance.