monster_snark

monster_snark #

TWHL

Skill variables #

  • sk_snark_health - monster’s health.
  • sk_snark_dmg_bite - bite damage.
  • sk_snark_dmg_pop - the base explosion damage.
  • sk_snark_add_dmg_pop - each bite insreases the explosion damage by the this number. By default this is the same as sk_snark_dmg_pop.
  • sk_snark_max_dmg_pop - maximum explosion damage snark can reach by biting the prey. 0 means no limit. This is 0 by default.
  • sk_snark_lifespan - maximum monster’s lifespan before it explodes. Negative values mean an infinite lifespan. Default value is 15.

Default classification #

Snark

Soundscripts #

  • Snark.Die - death sound.
  • Snark.Gibbed - gibbing sound.
  • Snark.Squeak - squeek before blowing up.
  • Snark.Deploy - bite sound. The pitch gets higher as snark gets closer to the detonation time.
  • Snark.Bounce - bouncing off the ground. The pitch gets higher as snark gets closer to the detonation time.