monster_pitworm_up
#
The boss worm creature from Opposing Force.
Skill variables #
- sk_pitworm_health - monster’s health.
- sk_pitworm_dmg_swipe - melee damage.
- sk_pitworm_dmg_beam - beam damage (per 0.1 seconds).
Default classification #
Race X Shock
Soundscripts #
- PitWorm.HitGround - hitting the ground (any material).
- PitWorm.Angry - not used currently.
- PitWorm.Blast - eye laser beam attack.
- PitWorm.Swipe - melee attack.
- PitWorm.Shoot - beam sounds.
- PitWorm.Idle - idle sounds.
- PitWorm.Alert - alert sounds.
- PitWorm.Pain - pain sounds.
- PitWorm.Die - death sounds.
- PitWorm.AttackHit - melee attack hit. Derived from NPC.AttackHit
Visuals #
- PitWorm.Beam - eye laser beam.
- PitWorm.EyeGlow - eye glow during the laser beam attack.
- PitWorm.EyeLight - entity light produce during the laser beam attack.
Reaction to use-type #
If called with Off
or Toggle
, PitWorm will start playing its dying sequence.