monster_osprey

monster_osprey #

TWHL

New parameters #

  • Rotor volume - configure rotor volume.
  • Sound attenuation parameter to configure rotor sound radius.
  • New parameter Grunt Type to allow deploying Opposing Force grunts instead of Half-Life ones.
  • Number of grunts parameter to override the maximum number of grunts deployed at once.

New spawnflags #

  • No deploy, just fly - make osprey not care about grunt deploying and just fly on specified path. Such osprey does not skip path corners with low speed like the default one does to find the deploy point.

Skill variables #

  • sk_osprey - monster’s health.

Default classification #

Machine

Soundscripts #

  • Osprey.Rotor - rotor sound during the flight. Must be looped.
  • Osprey.Crash - death sound. Derived from NPC.Crash