monster_kate #
Kate - a companion from Azure Sheep. Acts like monster_barney, but also can perform kick attack.
Note: you’ll need to add sentences with KA_
prefix to your sentences.txt
and put corresponding sounds to your mod directory.
Skill variables #
- sk_kate_health - monster’s health.
- sk_9mm_bullet - handgun bullet damage.
- sk_hgrunt_kick - kick damage.
Default classification #
Player Ally
Soundscripts #
- Kate.Pain - pain sound.
- Kate.Die - death sound.
- Kate.FirePistol - firing a handgun.
Attacks #
- Melee Attack 1 - melee (kick).
- Range Attack 1 - fire a gun.
Animation events #
6
- kick trace hull attack. Deals sk_hgrunt_kick damage.
Entity template examples #
The check melee rules and trace hull attacks properties that emulate monster’s native ones. Could be used as a starting point for further changes.
{
"monster_kate": {
"check_melee_attack1": {
"distance": 64,
"dot": 0.7
},
"trace_hull_attacks": {
"6": {
"distance": 70,
"punchangle": {
"pitch": 5
},
"knock": {
"forward": -100,
"up": 50
},
"damage_info": {
"type": ["club"],
}
}
}
}
}