monster_hwgrunt

monster_hwgrunt #

Skill variables #

  • sk_hwgrunt_health - monster’s health.
  • sk_556_bullet - M249 damage. If not defined, sk_plr_556_bullet is used.

Default classification #

Human Military

Soundscripts #

  • HWGrunt.Pain - pain sounds. Derived from HGrunt.Pain
  • HWGrunt.Die - death sounds. Derived from HGrunt.Die
  • HWGrunt.Shoot - minigun fire.
  • HWGrunt.Spindown - minigun spindown.
  • HWGrunt.Spinup - minigun spinup.
  • HWGrunt.Use - start following the ally player. Derived from HGrunt.Use
  • HWGrunt.UnUse - stop following the ally player. Derived from HGrunt.UnUse