monster_hwgrunt
#
Skill variables #
- sk_hwgrunt_health - monster’s health.
- sk_556_bullet - M249 damage. If not defined, sk_plr_556_bullet is used.
Default classification #
Human Military
Soundscripts #
- HWGrunt.Pain - pain sounds. Derived from HGrunt.Pain
- HWGrunt.Die - death sounds. Derived from HGrunt.Die
- HWGrunt.Shoot - minigun fire.
- HWGrunt.Spindown - minigun spindown.
- HWGrunt.Spinup - minigun spinup.
- HWGrunt.Use - start following the ally player. Derived from HGrunt.Use
- HWGrunt.UnUse - stop following the ally player. Derived from HGrunt.UnUse