monster_headcrab #
Skill variables #
- sk_headcrab_health - monster’s health.
- sk_headcrab_dmg_bite - bite damage.
Default classification #
Alien Prey
Soundscripts #
- Headcrab.Idle - idle sounds.
- Headcrab.Alert - alert sounds.
- Headcrab.Pain - pain sounds.
- Headcrab.Die - death sounds.
- Headcrab.Leap - jump sound.
- Headcrab.Attack - attack sound on jump.
- Headcrab.Bite - hit something.
Entity template examples #
{
"chicken": {
"own_visual": {
"model": "models/chicken.mdl"
},
"soundscripts": {
"Headcrab.Idle": {
"waves": ["chicken/ch_idle1.wav", "chicken/ch_idle2.wav"]
},
"Headcrab.Alert": {
"waves": ["chicken/ch_alert1.wav", "chicken/ch_alert2.wav"]
},
"Headcrab.Pain": {
"waves": ["chicken/ch_pain1.wav", "chicken/ch_pain2.wav"]
},
"Headcrab.Die": {
"waves": ["chicken/ch_die1.wav", "chicken/ch_die2.wav"]
},
"Headcrab.Attack": {
"waves": ["chicken/ch_die1.wav", "chicken/ch_die2.wav"]
}
},
"classify": "Alien Monster"
}
}