monster_bigmomma (aka Gonarch) #
Skill variables #
- sk_bigmomma_health_factor - health factor for health in
info_bigmomma
. - sk_bigmomma_dmg_slash - melee damage.
- sk_bigmomma_dmg_blast - acid mortar damage.
- sk_bigmomma_radius_blast - acid mortar blast radius.
Default classification #
Alien Monster
Soundscripts #
- BigMomma.Alert - played on the event 14 in the angry sequences.
- BigMomma.Pain - getting hit.
- BigMomma.Die - played on the event 6 in the death sequence.
- BigMomma.Attack - melee attack.
- BigMomma.Birth - spawning a child. Played on the event 17 in the spawn sequence.
- BigMomma.LayHeadcrab - creating a baby headcrab.
- BigMomma.ChildDie - played when child dies.
- BigMomma.Sack - plays occasionally when idle.
- BigMomma.LaunchMortar - launching a projectile.
- BigMomma.SpitTouch - one of the sounds played when the Big Momma projectile hits something. Emitted from the projectile. Derived from NPC.SpitTouch
- BigMomma.SpitHit - one of the sounds played when the Big Momma projectile hits something. Emitted from the projectile. Derived from NPC.SpitHit
- BigMomma.AttackHit - melee attack hit. Derived from NPC.AttackHit
Visuals #
- BigMomma.Mortar - the spit projectile.
- BigMomma.MortarSpray - sprite spray that comes from Big Momma when launching the spit projectile and when this projectile touches the wall.