monster_alien_grunt

monster_alien_grunt #

TWHL

Changes #

  • Restores health when eating.
  • Hitting the alien grunt’s head now counts as a headshot (in original Half-Life it counts as regular shot). The damage multiplier is still lower than the one from skill.cfg in order to not break a balance much.

Skill variables #

Default classification #

Alien Military

Soundscripts #

  • AlienGrunt.Idle - idle speaking sounds. Alien grunts speak phrases consisting of short words.
  • AlienGrunt.Alert - alert sounds.
  • AlienGrunt.Pain - pain sounds.
  • AlienGrunt.Die - death sounds.
  • AlienGrunt.Attack - played on melee attack.
  • AlienGrunt.LeftFoot - left footstep.
  • AlienGrunt.RightFoot - right footstep.
  • AlienGrunt.Fire - firing a hornet.
  • AlienGrunt.AttackHit - melee attack hit. Derived from NPC.AttackHit
  • AlienGrunt.AttackMiss - melee attack miss. Derived from NPC.AttackMiss
  • AlienGrunt.Use - start following the ally player. Derived from AlienGrunt.Idle
  • AlienGrunt.UnUse - stop following the ally player. Derived from AlienGrunt.Alert
  • hornet soundscripts.

Visuals #

  • AlienGrunt.MuzzleFlash - temporary flash sprite played when firing a hornet.
  • hornet visuals.