item_sodacan

item_sodacan #

TWHL

Skill variables #

  • sk_soda - amount of health recovered by soda can. In Half-Life it’s hardcoded as 1 for all difficulties.

Soundscripts #

  • ItemSoda.Bounce - played shortly after the soda gets spawned.
  • ItemSoda.Drink - soda can is picked up by a player. Empty by default.