item_recharge

item_recharge #

Model-based health charger from PS2 version of Half-Life.

Skill variables #

Same as func_recharge

Soundscripts #

Same as func_recharge

Visuals #

  • SuitRecharge.Glass - the glass model covering the electric coils.
  • SuitRecharge.Beam - the beam shown at the end of the charger’s “arm”.