game_number

game_number #

The purpose of this entity is to hold the previously calculated number, e.g. from calc_eval_number. This is similar to game_counter minus the limit value capabilities. Also unlike game_counter it can store non-integer number.

Calc Ratio #

Reports the stored value.

Reaction to use-type #

Increases the number by 1 for Toggle and On. Decreases the number by 1 for Off. Sets the number for Set (e.g. if triggered by calc_eval_number).