func_breakable
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TWHL
New parameters
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Most of spawnobject values are compatible with those in Sven Co-op.Relative to attack
option is now working as intended (was buggy in Half-Life).
New spawnflags
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Explosive Only
- make the breakable immune to any non-explosive damage.Op4Mortar only
- make the breakable resistant to anything besides op4mortar
shells.Not solid
- make breakable non-solid (can be destroyed only with trigger).Smoke trails on gibs
- add gray particle trails on gibs (using the default effect from the engine).Transparent gibs
- make gibs semi-transparent.
Bugfixes
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- Fixed
func_breakable
taking damage from some attacks even if Only Trigger
spawnflag is set (original Half-Life bug).