env_snow
#
Featureful SDK implements snow effect similar to one used in Counter Strike and Condition Zero (e.g. on the cs_office_cz map).
env_snow is similar to env_rain, but spawns snowflakes instead of raindrops. It doesn’t have any extra effects besides snowflakes. Like rain, snow is affected by a global wind.
The snowflake default sprite is sprites/effects/snowflake.spr.
Snow and rain can be used together to create mixtured precipitation effect.
Use different color to create other kinds of precipitation like dust, falling ashes, etc.
See also: func_snowvolume
Parameters #
- Same base parameters as env_rain.
Spawnflags #
- Some spawnflags are shared with env_rain.
Don't dissolve in water- disable snowflakes dissolving (fading) when the snowflake enters the water.