env_snow

env_snow #

Featureful SDK implements snow effect similar to one used in Counter Strike and Condition Zero (e.g. on the cs_office_cz map).

env_snow is similar to env_rain, but spawns snowflakes instead of raindrops. It doesn’t have any extra effects besides snowflakes. Like rain, snow is affected by a global wind.

The snowflake default sprite is sprites/effects/snowflake.spr.

Snow and rain can be used together to create mixtured precipitation effect.

Use different color to create other kinds of precipitation like dust, falling ashes, etc.

See also: func_snowvolume