env_render #
New parameters #
Scale- change the object scale (applies to both sprites and models).
Fade Time- the time in seconds during which the object render parameters gradually change to the specified ones. Also affects theScalechange if it’s specified.
Fade Coarseness- time in seconds between the fading updates.
Trigger after fading- fire after the object render parameter have changed.
New spawnflags #
Remove Target - remove the affected entity when fade is done.
Remove Self - remove itself when fade is done.