env_electrified_wire

env_electrified_wire #

An electrified segmented wire with physics simulation.

See also: env_rope

Reaction to use-type #

Always percieved as Toggle (due to Opposing Force compatibility) unless Obey Trigger Mode spawnflag is ticked - in this case the entity handles On and Off use-types as well. Changing the state makes electricity to turn off or on.