calc_vecfromnums

calc_vecfromnums #

Calculates the vector from three LR parameters. Can be used in both LV and LP parameters of other entities.

Parameters #

  • Base Vector [LV], [LP], [LE] - the vector to use as a base. If omitted the base vector is 0 0 0.
  • Base Vector is...
    • Velocity [LV] - calculate velocity as a base vector.
    • Position [LP] - calculate position as a base vector.
    • Color [LE] - get rendercolor as a base vector.
  • X value [LR] - use as X component. If omitted the one from Base Vector will be used.
  • Y value [LR] - use as Y component. If omitted the one from Base Vector will be used.
  • Z value [LR] - use as Z component. If omitted the one from Base Vector will be used.