calc_vecfromnums #
Calculates the vector from three LR
parameters. Can be used in both LV
and LP
parameters of other entities.
Parameters #
Base Vector [LV], [LP], [LE]
- the vector to use as a base. If omitted the base vector is0 0 0
.Base Vector is...
Velocity [LV]
- calculate velocity as a base vector.
Position [LP]
- calculate position as a base vector.
Color [LE]
- get rendercolor as a base vector.
X value [LR]
- use as X component. If omitted the one from Base Vector will be used.Y value [LR]
- use as Y component. If omitted the one from Base Vector will be used.Z value [LR]
- use as Z component. If omitted the one from Base Vector will be used.