ambient_generic #
New parameters #
New parameters Entity to play fromandChannel to use for that entity. These allow to play a sound on the channel of another entity.
The specified
Entity to play fromcan override the played sound through its own behavior if they decide to play something else on the selected channel.
If
ambient_genericplays a looped sound on another entity, the channel must be Static.
If you want to play a sound on the another entity consider using ambient_extraspeaker instead.
You can play the sentence through the
ambient_genericif you specify the sentence name with leading!character instead of the wav file. The subtitles for the sentence are also shown in this case.